Athina Giokarini

Game Designer // Level Designer // Architect based in Finland

Can -and will- explain why all great games need awesome spaces and experiences to support them.

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Phone +358 046 95 18 093

Address Jämeräntaival 6B 205
Espoo 02150

I am a Game Designer working with the level design team at Seriously Digital Entertainment, producing content for Best Fiends.

I am attending Master's Programme in New Media; Game Design and Production, in Aalto University, Finland and have a master's degree in Architecture from Democritus University of Thrace, Greece.

I'm passionate about Game Design, Level Design and creating amazing player experiences in unexpected spaces. I have experience in working with free-to-play games and creating engaging content. Apart from making small personal games, I have participated as a Game Designer -and an Architect- in workshops and international competitions around game design and I'm interested in all things that have to do with spatially challenging, or experimental games.

I am an advocate for greek developers, actively mentoring, giving talks about game design and helping other aspiring developers find their way to the industry

I'm always looking for new adventures in my game-making journey, so feel free to get in touch!


Game Design
Level Design
Unity 3d
RPG Maker
Adobe Photoshop
Adobe Illustrator
Adobe InDesign
Autodesk Maya
Autodesk 3Ds Max
McNeel Rhinoceros 3D
Gravisoft Archicad
Abvent Artlantis


Level Design
Game Design
Architectural Design


Seriously Digital Entertainment

Level Designer

Helsinki, Finland · 1/01/2019 – Present

Responsibilities include level design and balancing, game elements and game mechanic design, event design, balancing future content and modifying existing levels based on analytics data.

Seriously Digital Entertainment

Junior Level Designer

Helsinki, Finland · 1/12/2017 – 1/01/2019

Seriously Digital Entertainment

Level Designer Intern

Helsinki, Finland · 03/04/2016 – 30/11/2016


Student Research Assistant

Greece · 01/03/2016 – 20/12/2016

Responsibilities included assisting in research and development of Architecture and New Media-oriented projects, as well as student tutoring.


Intern Game Tester

Xanthi, Greece · 2015/11 – 2016/03

Worked as a game tester for greek startup Aetherguilds. Responsibilities included playtesting and usability testing, community management and bug reporting.

Municipality of Xanthi

Intern Architect

Xanthi, Greece · 2014/10 – 2014/11

Measurement and mapping of an abandoned tobacco warehouse in Xanthi.

D.U.Th., Dept. of Architectural Engineering

Student Tutor

Xanthi, Greece · 2014/02 – 2014/08

Hybrid Hunt: Petrified, 2014, elective course “New Media in Architecture”
Responsibilities involved the conceptual and narrative design of an augmented reality game, “Petrified”, set in the Old Town of Xanthi through a procedure of team excercises and presentations in the classroom.


Aalto University

MA in New Media; Game Design and Production

Helsinki, Finland · 08/2016 – Present

Democritus University of Thrace

Architecture Engineer

Xanthi, Greece · 09/2009 – 07/2016

Diploma degree of 8.42 (Very Good)
My Research Thesis project “Videogames and the City: Spatial evolution of the Videogame in Public Space” and my Diploma Thesis Project “Pop Up Game Conventions – Portable Virtual Gaming Stations”.
Diploma Project shortlisted among 4 best projects of the department for the year 2015-2016.
State Scholarship & Award for the year 2009-2010.


2017 Social Skills Edugame Award, FGJ, Finnish Game Jam
For the game Hi,or Not.
2018 Unity Student Scholarship for GDC 2018, Unity Technologies
Game Developers Conference and Unity have launched the Unity Student Scholarship, to give 50 students with outstanding Unity projects